Patch Notes 1.18.0 | ARC Raiders
March 3, 2026
Raiders!
There’s a fresh update rolling out right now. Please restart your game client to start downloading.
- Fixed an exploit that let players stash weapons in a safe pocket without using the Safekeeper Augment.
- Fixed a bug that allowed Snaphook to be placed in a safe pocket while it was in use.
- Slightly decreased the drop rate of rare blueprints and increased the drop rate of high‑tier materials in First Wave Caches on the Hurricane map condition.
** Dev note:** The primary reason for this adjustment is that First Wave Caches were yielding a lot of blueprints, especially given how adept players are at locating and looting them. To rebalance, we’re boosting the drop rates for higher‑tier materials inside the caches. So you might notice a small decrease in blueprint drops, but you’ll gain better materials in return. Caches will remain a strong way to find blueprints, just not so consistently that you can leave every session with 3–5 of them.
- Added a very hot fix for the Dam Controlled Access Zone.
- Fixed an issue where certain ARC units could cause occasional performance dips.
- Fixed a bug where the final stage of the quest “Worth Your Salt” could not be completed if another player had already completed it in the same raid.
- Fixed a rare crash that could occur when navigating to the Player Proximity menu.
See you topside!
//Ossen